Robyn Landau, Alex Bright and Kelly McCormack, hosted by Nicola J. Davis, then unpacked what separates experiences people forget from those that actually change behaviour.
On choice and control
Choosing to attend a physical event in 2026 is itself a signal. Someone has decided this is worth their time and presence. The design job is to meet that decision with an experience that justifies it, content in formats that hold attention, space that invites movement, and enough autonomy that people feel like participants rather than an audience.
On priming
The before matters as much as the during. TED's code of conduct for new attendees, ‘establishing openness over deal-making’, fundamentally changed how people showed up. An immersive theatre production asked audience members to inhabit a new persona before entering the space. Small decisions like this, made before anyone walks through the door, can shape everything that follows.
On safety and authenticity
Small permissions make a big difference: explicitly inviting people to bring drinks, signalling that phones are welcome, telling speakers it's fine to have notes. The brand that keeps showing up for what it believes in, across every touchpoint, is the one that earns recall.
On segmentation
Segment your audience beforehand, not at the event itself. Once people are there, design for shared human needs, they need to feel like the experience was made for them. Give them room to find their own way through it, but not so much room that they get lost.
Lastly, we asked the panel what will separate memorable experiences in the next 12 months…
Robyn: learning. Create opportunities for people to discover something new about themselves. Not cognitive learning necessarily, experiencing something differently, feeling something they didn't expect. That's what gets encoded.
Alex: value. Be clear about what someone takes away, whether it's a tool, a relationship, a behaviour change. The more durable the value, the more durable the memory.
Kelly: psychological value. The intangible stuff is what we're really designing for. Until we can measure emotional impact over time, the signal is the behaviours that follow: the connections made, the traffic, the recommendations. A good experience leaves a trail.
As ever, the best part was the room itself, the challenges people brought, the things they were willing to admit out loud, and the conversations that carried on long after the panel wrapped. We'll be back with the next Experience Exchange soon!
Experience Exchange is our ongoing series bringing together people who care about how experience shapes behaviour. Find out more from Ana at agarcia@audience.co.uk.